4.0-2556 10 年, 3 ヶ月前 Update frametools.cpp to fix crashing when changing themes. (PR #793 from kamiyo)
4.0-2554 10 年, 3 ヶ月前 Improved system for post processing shaders. (PR #693 from Sonicadvance1)
4.0-2547 10 年, 3 ヶ月前 DSP: DMA behaviour adjustments to fix regressions (PR #762 from booto)
4.0-2543 10 年, 3 ヶ月前 CFrame: Add fullscreen window styles to enable exclusive mode in OpenGL. (PR #726 from Armada651)
4.0-2540 10 年, 3 ヶ月前 Minor improvement of the desktop file (PR #569 from RyDroid)
4.0-2538 10 年, 3 ヶ月前 CFrame: Handle close events that can't be vetoed. (PR #691 from Armada651)
4.0-2536 10 年, 3 ヶ月前 Core: Remove the ratio parameter in Zelda UCode's SizeForResampling func (PR #676 from lioncash)
4.0-2534 10 年, 3 ヶ月前 Common: Fix AsciiToHex returning true on overflow values (PR #785 from lioncash)
4.0-2532 10 年, 3 ヶ月前 Common: Use the OSX equivalent byte-swap functions (PR #760 from lioncash)
4.0-2530 10 年, 3 ヶ月前 x64Emitter: optimize immediate sizes (PR #754 from FioraAeterna)
4.0-2528 10 年, 3 ヶ月前 Core: Default initialize a pointer to nullptr in gdsp_do_dma() (PR #748 from lioncash)
4.0-2526 10 年, 3 ヶ月前 Fix a cast warning when compiling with MSVC (PR #722 from lioncash)
4.0-2524 10 年, 3 ヶ月前 Small software backend cleanup. (PR #779 from lioncash)
4.0-2514 10 年, 3 ヶ月前 Fix regression with toggling the toolbar from PR761 (PR #786 from shuffle2)
4.0-2512 10 年, 3 ヶ月前 Removed unused Tracer.h/cpp (PR #784 from archshift)
4.0-2509 10 年, 3 ヶ月前 Use official flag for detailed symbols. Require VS2013 with update 3 or later to build. (PR #777 from shuffle2)
4.0-2507 10 年, 3 ヶ月前 Changed main toolbar to be flush with the rest of the window. (PR #761 from archshift)
4.0-2498 10 年, 3 ヶ月前 Windows: Improve XSaveWorkaround to behave correctly when XSAVE processor feature is enabled, but AVX support isn't available for whatever reason. (PR #776 from shuffle2)
4.0-2496 10 年, 3 ヶ月前 X11_Util: Fix build when using EGL (PR #780 from magcius)
4.0-2494 10 年, 3 ヶ月前 DolphinWX: Fix scrolling in hex mode for the memory view (PR #768 from lioncash)