4.0-1388 9 年, 11 ヶ月前 OpenGL backend: remove useless header Globals.h. (PR #268 from magumagu)
4.0-1386 9 年, 11 ヶ月前 VideoSoftware: Remove const memory usage of DebugUtil (PR #135 from degasus)
4.0-1384 9 年, 11 ヶ月前 OpenGL: Clear backend_info.Adapters on initialization (PR #264 from magumagu)
4.0-1382 9 年, 11 ヶ月前 VideoBackend: Remove unused config variables. (PR #235 from magumagu)
4.0-1380 9 年, 11 ヶ月前 Optimize memory access on Haswell by using MOVBE when possible. (PR #173 from delroth)
4.0-1374 9 年, 11 ヶ月前 D3DBackend: Don't recompute ID3D11InputLayout for different shaders. (PR #223 from magumagu)
4.0-1372 9 年, 11 ヶ月前 Software backend: Delete forked PixelEngine. (PR #224 from magumagu)
4.0-1369 9 年, 11 ヶ月前 MemcardManager: Fix "export all saves" (PR #242 from LPFaint99)
4.0-1367 9 年, 11 ヶ月前 Renamed all Core/DPS/Dsp* files to Core/DSP/DSP* (PR #250 from darkjack)
4.0-1364 9 年, 11 ヶ月前 Assign "user_defined" value properly for downloaded Gecko codes. (PR #252 from shuffle2)
4.0-1362 9 年, 11 ヶ月前 Vertexloader cleanups (PR #213 from Jezze)
4.0-1358 9 年, 11 ヶ月前 Remove dumb CodeBlock duplication in the emitters. (PR #253 from Sonicadvance1)
4.0-1356 9 年, 11 ヶ月前 (Rebase) Fixes two bugs in the ARM JIT core. (PR #249 from SeannyM)
4.0-1353 9 年, 11 ヶ月前 Fix trailing whitespace. (PR #245 from magumagu)
4.0-1351 9 年, 11 ヶ月前 Add initial support for GLSL ES 3.10. (PR #240 from Sonicadvance1)
4.0-1349 9 年, 12 ヶ月前 Use a 251 block Memory card for games that do not work with larger cards. Fixes Issue 6753 (PR #226 from LPFaint99)
4.0-1346 9 年, 12 ヶ月前 SW backend: make shaders work on Intel/Windows. (PR #227 from magumagu)
4.0-1344 9 年, 12 ヶ月前 Replace use of the deprecated mem_fun function with mem_fn. (PR #238 from lioncash)
4.0-1342 9 年, 12 ヶ月前 Fix compilation error of Wayland_Util.h (PR #237 from pfpacket)
4.0-1340 9 年, 12 ヶ月前 DSPHLE Zelda cleanups (PR #233 from delroth)