4.0-485 10 年, 5 ヶ月前 fixed issue 6852.
4.0-484 10 年, 5 ヶ月前 Add Read16/Read8 to the CBlobBigEndianReader so the key check is reading 8bit from the correct location to determin which key to use. Also change check to == 1 as suggested in the IRC channel on first...
4.0-483 10 年, 5 ヶ月前 Oops. Fix a typo in the DriverDetails change.
4.0-482 10 年, 5 ヶ月前 Support OS specific bugs in our DriverDetails.
4.0-481 10 年, 5 ヶ月前 PixelShaderManager: clear s_bViewPortChanged flag
4.0-480 10 年, 5 ヶ月前 OpenGL: fix crash in revision 95aeedec19db
4.0-479 10 年, 5 ヶ月前 [Android] Fix an issue that occurs due to the warning dialog.
4.0-478 10 年, 5 ヶ月前 [Android] 0.13 release.
4.0-477 10 年, 5 ヶ月前 [Android] Fix alert when using crappy Qualcomm drivers.
4.0-476 10 年, 5 ヶ月前 [ANDROID] Fix ARMv5 build.
4.0-436 10 年, 5 ヶ月前 Merge X11+D3D FreeLook feature into DolphinWX
4.0-435 10 年, 5 ヶ月前 OpenGL: readback efb2ram with different strides at once
4.0-434 10 年, 5 ヶ月前 Revert "jit: change our linking module to be able to handle arbitrary exit addresses" This shouldn't cause issues, but does in Windows. Revert for now. This reverts commit 1aa06b8fa4105d22cac0dd847230...
4.0-433 10 年, 5 ヶ月前 OpenGL: also remove VAO from xfb convertion
4.0-432 10 年, 5 ヶ月前 [Android] Fix the check for the Qualcomm graphics driver version for v53 drivers with the screen being rotated 90 degrees. Initialize the OpenGL information grabbing only once. Check for v14 Qualcomm ...
4.0-431 10 年, 5 ヶ月前 Fix the issue with COLOROUT not being defined anymore. Fix a issue where Mali shader compiler is idiotic in finding an overload for the mix function.
4.0-430 10 年, 5 ヶ月前 [Android] Enable hard-float support. Requires Android NDK r9b.
4.0-429 10 年, 5 ヶ月前 [Android] Enable the ability to find OpenMP on Android...which isn't used in the generic texture decoder so no win.
4.0-428 10 年, 5 ヶ月前 [Android] Due to recent changes in code breaking Tegra 4 support, and also the upcoming code which will be breaking GLES2 support entirely. Taking the initiative to drop the remaining support code fro...
4.0-427 10 年, 5 ヶ月前 OpenGL: cleanup yuv2rgb (real xfb) workflow