4.0-352 10 年, 5 ヶ月前 Jit64: don't unnecessarily load registers
4.0-351 10 年, 5 ヶ月前 Jit64: use AVX instructions in some places
4.0-350 10 年, 5 ヶ月前 x64: support VEX opcode encoding
4.0-349 10 年, 5 ヶ月前 Jit64: Fix and re-enable psq_l for W=1
4.0-348 10 年, 5 ヶ月前 x64: detect FMA support
4.0-347 10 年, 5 ヶ月前 Jit64: micro-optimize ps_sel
4.0-346 10 年, 5 ヶ月前 Fix Bluetooth warnings
4.0-345 10 年, 5 ヶ月前 Fix format string warnings
4.0-344 10 年, 5 ヶ月前 Disable Fastmem on JIT64IL. JIT64IL is completely incompatible with Fastmem and doesn't need it since it has its own way to speed up memory accesses. This fixes the JIT64IL core, which I totally didn'...
4.0-343 10 年, 5 ヶ月前 Redo 'Fixes GCC 4.9 compilation. It now supplies its own _mm_shuffle_epi8 intrinsic.' This time with support for Windows.
4.0-342 10 年, 5 ヶ月前 Disable wiimote source selection while netplay is running.
4.0-341 10 年, 5 ヶ月前 [ARM] Don't leave my test code in the JIT core.
4.0-340 10 年, 5 ヶ月前 [ARM] Fix NEON emitter encodings.
4.0-339 10 年, 5 ヶ月前 Add a comment to the magic value reading location.
4.0-338 10 年, 5 ヶ月前 Fixed a bug that incorrectly recognized as 'GameCube'. when you open the Korean Wii Disc, which is re-encrypted with a common-key(g_MasterKey).
4.0-337 10 年, 6 ヶ月前 [ARM] More NEON emitters.
4.0-336 10 年, 6 ヶ月前 Changed thread barrier and event to use a lamba wait predicate instead of a functor.
4.0-335 10 年, 6 ヶ月前 [ARM] More NEON emitters.
4.0-334 10 年, 6 ヶ月前 D3D: Use D3DX11 for taking screenshots.
4.0-333 10 年, 6 ヶ月前 Revert "Be less dumb." Revert "Actually, filename really does need to be a parameter because of some random debug thing." Revert "fix non-HAVE_WX case" Revert "Handle screenshot saving in RenderBase. ...