4.0-245 10 年, 6 ヶ月前 Remove some unnecessary includes as well as simplifying exisiting ones if possible.
4.0-244 10 年, 6 ヶ月前 Update Global Melee Netplay Settings to add Pokemon Stadium. (There is probably a better way to manage this.)
4.0-243 10 年, 6 ヶ月前 Don't define __rdtsc if x86intrin.h already does.
4.0-242 10 年, 6 ヶ月前 Remove a redundant assignment in Init() within PowerPC.cpp. We already assign zero to ppcState.dtlb_last.
4.0-241 10 年, 6 ヶ月前 Fix a filter in the VS project file for JitILCommon-related files.
4.0-240 10 年, 6 ヶ月前 Basic precompiled header support for Linux/OS X. Shaves 20-30% off full rebuild time on my system.
4.0-239 10 年, 6 ヶ月前 Fix TextureEncoder.h
4.0-238 10 年, 6 ヶ月前 Fix out-of-tree build on OS X.
4.0-237 10 年, 6 ヶ月前 Document some UGeckoInstruction fields
4.0-236 10 年, 6 ヶ月前 [Netplay] Allow a spectator to leave without affecting players.
4.0-235 10 年, 6 ヶ月前 jit64: enable faddsx again
4.0-234 10 年, 6 ヶ月前 ogl: only use bufferdata if buffersubdata is broken
4.0-233 10 年, 6 ヶ月前 Fix rendering on Adreno and Mali. This adds a new DriverDetails bug to know if the bufferstreaming is broken. Thanks degasus for fixing this.
4.0-232 10 年, 6 ヶ月前 Jit64: optimize floating-point/paired-single arith
4.0-231 10 年, 6 ヶ月前 Increase the trampoline cache size to cater for fastmem writes.
4.0-230 10 年, 6 ヶ月前 (Netplay) Disable record input checkbox while a game is running.
4.0-229 10 年, 6 ヶ月前 Fix config file saving on Windows.
4.0-228 10 年, 6 ヶ月前 ShaderGen: fix for commit bd80de14f4ca
4.0-227 10 年, 6 ヶ月前 ShaderGen: drop PerPixelLighting + 8Texcoord hack
4.0-226 10 年, 6 ヶ月前 ShaderGen: remove nonsense for() if() {}