4.0-707 10 年, 10 ヶ月前 Rewrote bounding box algotithm. Fixes issues 5967, 6154, 6196, 6211.
4.0-706 10 年, 10 ヶ月前 Videosoftware: Fix memory cleanup code.
4.0-705 10 年, 10 ヶ月前 Increase save state version.
4.0-704 10 年, 10 ヶ月前 EGL: Fix android build broken by last commit
4.0-703 10 年, 10 ヶ月前 EGL: Properly set parent window.
4.0-702 10 年, 10 ヶ月前 VideoCommon: fix "Buffer not large enough for all vertices!"
4.0-701 10 年, 10 ヶ月前 Fix OpenGL 2.1 devices that support everything we need. The only two devices that do this are Mesa software rasterizer and Intel Ironlake(With a few hacks). Basically since it doesn't support OpenGL 3...
4.0-700 10 年, 10 ヶ月前 OpenGL: remove unused OpenGL headers
4.0-699 10 年, 10 ヶ月前 Merge branch 'StreamBuffers'
4.0-692 10 年, 10 ヶ月前 Bit of a failure. Fixes 6964. I was attempting to grab wglSwapIntervalEXT prior to having a valid WGL context. This was doomed to fail.
4.0-690 10 年, 10 ヶ月前 [DolphinWX] Prevent hotkeys from being assigned to more than one button/function.
4.0-689 10 年, 10 ヶ月前 Automatic translation template update
4.0-688 10 年, 10 ヶ月前 VertexLoader: temp class for reader/writer
4.0-687 10 年, 10 ヶ月前 VertexLoader: inline destionation buffer
4.0-686 10 年, 10 ヶ月前 VertexLoader: load scale factor as const, this will save some assembler instructions
4.0-685 10 年, 10 ヶ月前 fix windows debug comile
4.0-684 10 年, 10 ヶ月前 VideoCommon: merge trivial parts of VertexManager::Flush
4.0-683 10 年, 10 ヶ月前 OpenGL: remove small optimization
4.0-682 10 年, 10 ヶ月前 OpenGL: fix our ubo workaround when blend_func_extended is missing
4.0-681 10 年, 10 ヶ月前 Finally Merge branch 'videosoftware-xfb'