4.0-561 11 年前 Free performance for AMD+Linux. Instead of disabling BaseVertex due to pinned_memory. Just disable pinned_memory for the ELEMENT_ARRAY_BUFFER type which has issues with baseVertex(ELEMENT_ARRAY_BUFFER...
4.0-560 11 年前 [Android] Enable shader cache.
4.0-559 11 年前 [ARM] Implement tw/twi
4.0-558 11 年前 [Android] Support grabbing OpenGL extensions and a function for checking for support.
4.0-557 11 年前 Support grabbing whichever OpenGL mode we are running under from GLInterface. GLES or GL
4.0-556 11 年前 Fixed issue 6245. (ISO Path's "Remove" button not being disabled when it should be)
4.0-555 11 年前 Eliminate some Wiimote acceleration logic redundancy. Yeah, I eliminated a total of 3 LSB of accel data in the process, but no one will notice.
4.0-554 11 年前 Revert "Reading shake force from calibration rather than a constant" It didn't make sense. The math was nonsensical. Calibration data was somehow applied twice. I don't even.
4.0-553 11 年前 Fix some emulated wiimote turntable stupidness (DJ Hero controller). Happy Christmas! Fixed issue 6865.
4.0-552 11 年前 [Android] Fix the gradle build system to allow for building from terminal. It will now copy the library files correctly and sign the resulting apk.
4.0-551 11 年, 1 ヶ月前 Remove our GLU dependency. Fix static zlib
4.0-550 11 年, 1 ヶ月前 [Android] Add a gradle build file for use with Android Studio 4.0
4.0-549 11 年, 1 ヶ月前 Change a PanicAlert to OSD message.
4.0-548 11 年, 1 ヶ月前 Fix the extended information status line that shows emulated mhz + idles skipped.
4.0-547 11 年, 1 ヶ月前 [Android] Stop copying assets that don't need to be copied anymore.
4.0-546 11 年, 1 ヶ月前 Clean up and add info to .gitignore; also re-add the QtCreator CMakeLists.txt.user ignore.
4.0-545 11 年, 1 ヶ月前 Revert "Add CMakeLists.txt.user to the .gitignore file. Closes issue 6873." because no comment has been given on what that newly ignored file even is. If no dev knows what's going on and there's not e...
4.0-544 11 年, 1 ヶ月前 [Android] Work around Qualcomm's broken garbage in their v53 drivers. This doesn't fix the issue, just a work around. This is the stupidest issue coming from Qualcomm. Now Dolphin Mobile won't crash i...
4.0-543 11 年, 1 ヶ月前 Work around AMD's broken Linux drivers when it comes to pinned memory and base_vertex usage. It seems that using pinned memory with base_vertex disabled is quicker than the other way around.
4.0-542 11 年, 1 ヶ月前 [Android] Things fixed in Qualcomm driver v53. GLSL Centroid usage. SHADER_INFO_LOG reporting 0 at all times. Some crazy nonsense that broke the FPS counter. Those are all fixed. glBufferSubData still...