3.5-2412 10 年, 7 ヶ月前 [ARM] Renables load instructions with update.
3.5-2411 10 年, 7 ヶ月前 [Android] Slightly change the layout of the AboutFragment. Looks more like an actual list view now.
3.5-2410 10 年, 7 ヶ月前 [Android] Make the AboutFragment extend the ListFragment, since this is basically what this fragment acts as. Much more descriptive than simply extending Fragment.
3.5-2409 10 年, 7 ヶ月前 Fix two wrong opcodes in the x64Emitter. PEXTRW and PINSRW were actually writing PCMPGTB opcodes. Thanks for the help Sintendo.
3.5-2408 10 年, 7 ヶ月前 Gameini database update. Fixes issue 6531. Fixes issue 6532.
3.5-2407 10 年, 7 ヶ月前 [ARM] Flush the fpr cache between every instruction. Do this until I figure out what is destroying the FPR register states.
3.5-2406 10 年, 7 ヶ月前 [GLES3] Enable support for primitive restart.
3.5-2405 10 年, 7 ヶ月前 [ARM] Add dcbt/dcbtst/dcba noops.
3.5-2404 10 年, 7 ヶ月前 VideoCommon: fix ogl lighting bug which happens because of NaN emulation
3.5-2403 10 年, 7 ヶ月前 [ARM] ps_sel implementation.
3.5-2402 10 年, 7 ヶ月前 [ARM] Remove extraneous BKPT from ps_rsqrte.
3.5-2401 10 年, 7 ヶ月前 [ARM] ps_rsqrte implementation.
3.5-2400 10 年, 7 ヶ月前 [ARM] VRSQRTE NEON emitter.
3.5-2399 10 年, 7 ヶ月前 [ARM] ps_nmadd/ps_nmsub implementations.
3.5-2398 10 年, 7 ヶ月前 [ARM] rlwnmx implementation.
3.5-2397 10 年, 7 ヶ月前 [ARM] Implement ps_msub. Minor optimizations.
3.5-2396 10 年, 7 ヶ月前 Prevent an error message from erroneously displaying when dumping frames in d3d9 or d3d11.
3.5-2395 10 年, 7 ヶ月前 D3D11: Fix screenshot aspect ratio.
3.5-2394 10 年, 7 ヶ月前 [ARM] fcmpo/fcmpu implementations.
3.5-2393 10 年, 7 ヶ月前 [ARM] fctiwzx implementation. This isn't implemented in JIT64 and it is unstandeable why it isn't.