4.0-304 |
11 年前 |
Actually, filename really does need to be a parameter because of some random debug thing. |
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Windows x64
Windows x86
Android
Ubuntu 13.04
|
4.0-303 |
11 年前 |
fix non-HAVE_WX case |
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Windows x64
Windows x86
Android
Ubuntu 13.04
|
4.0-302 |
11 年前 |
Handle screenshot saving in RenderBase. Removes dependency on D3DX11 for screenshots (texture dumping is still broken). |
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Windows x64
Windows x86
Ubuntu 13.04
|
4.0-299 |
11 年前 |
[Windows] Add missing dlls and enable OpenMP support. |
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Windows x64
Windows x86
Android
Ubuntu 13.04
|
4.0-298 |
11 年前 |
Revert "Add dxsdk_dir to vc++ paths via base.props. This means you no longer need the paths in a global property sheet. In fact if you have them in such a file, you should remove them as it will cause... |
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Windows x64
Windows x86
Android
Ubuntu 13.04
|
4.0-297 |
11 年前 |
Removed duplicate definition of ibuild within JitIL.h. Fixes JitIL from hanging on x64/x86. |
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Android
Ubuntu 13.04
|
4.0-296 |
11 年前 |
Merge remote-tracking branch 'shuffle2/vc12' |
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Ubuntu 13.04
|
4.0-291 |
11 年前 |
Merge branch 'viewportCorrection' |
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Windows x64
Windows x86
Mac OS X
Android
Ubuntu 13.04
|
4.0-284 |
11 年前 |
ogl: ceil viewport, rounding isn't supported on vs and this is more like the old behavior |
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Windows x64
Windows x86
Mac OS X
Android
|
4.0-283 |
11 年前 |
ogl: don't force depth+stencil for default framebuffer |
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Mac OS X
Ubuntu 13.04
|
4.0-278 |
11 年前 |
VideoCommon: Drop D3D9 SSAA implementation |
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Windows x64
Windows x86
Mac OS X
|
4.0-277 |
11 年前 |
Fix FXAA shader for OpenGL ES 3. |
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Windows x64
Windows x86
|
4.0-276 |
11 年前 |
[Android] Fix PCH build. Clean up DolphinWX cmake file a little bit. Modify our android cmake toolchain file to make the default build location not be source root, because that is stupid. |
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Windows x64
Windows x86
|
4.0-275 |
11 年前 |
Add git.bat to the options in make_scmrev.h.js because depot_tools uses it and I'm silly. |
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Windows x64
Windows x86
|
4.0-274 |
11 年前 |
Fix Linux build issue. |
|
Windows x64
Windows x86
|
4.0-273 |
11 年前 |
This introduces a FXAA post processing shader for our OpenGL backend. I would like to acredit mudlord for making this possible. He provided the code necessary for making this PP shader possible. Witho... |
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Windows x64
Windows x86
|
4.0-272 |
11 年前 |
Wipe all traces of OpenSSL's AES implementation. Use polarssl instead. |
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Windows x64
Windows x86
|
4.0-271 |
11 年前 |
Add dxsdk_dir to vc++ paths via base.props. This means you no longer need the paths in a global property sheet. In fact if you have them in such a file, you should remove them as it will cause conflic... |
|
Windows x64
Windows x86
|
4.0-270 |
11 年前 |
Revert "Fixes GCC 4.9 compilation. It now supplies its own _mm_shuffle_epi8 intrinsic." |
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Windows x64
Windows x86
|
4.0-268 |
11 年前 |
Added memchecks when the MMU is enabled. Thanks to comex for the fix. |
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Windows x64
Windows x86
|