3.5-660 10 年, 2 ヶ月前 Fix checks for preventing the main and render windows from spawning off screen.
3.5-659 10 年, 2 ヶ月前 Corrected a typo.
3.5-658 10 年, 2 ヶ月前 PixelShaderGen: Force depth textures to be emulated when the result is needed for fog calculation.
3.5-657 10 年, 2 ヶ月前 VideoSoftware: Do not clear the depth buffer on EFB copy clears when depth writing is disabled.
3.5-656 10 年, 2 ヶ月前 Beginning of VFP cleanup. Will finish when I have the hardware in front of me.
3.5-655 10 年, 2 ヶ月前 Actually set the bIDIVa value in the ARM CPUDetect.
3.5-654 10 年, 2 ヶ月前 Fixed the Windows 32bit debug build.
3.5-653 10 年, 2 ヶ月前 Prevent the render window from spawning off screen.
3.5-652 10 年, 2 ヶ月前 Really clean up all the emitter loadstores on ARM. If a ARM device supports VFPv4, then it supports IDIVA, so handle that in CPUDetect.
3.5-651 10 年, 2 ヶ月前 Add a new WriteNewStoreOp emitter function for beginning of rewrite of the Arm Emitter LoadStores. Will finish when I have the hardware in front of me to test on.
3.5-650 10 年, 2 ヶ月前 Fix dup Option and move one to the top where it belongs in the CMake file.
3.5-649 10 年, 2 ヶ月前 Used the scheduler to generate the interrupt for IPC. Fixes the ES_LAUNCH games.
3.5-648 10 年, 2 ヶ月前 All the cool kids hard code string lengths.
3.5-647 10 年, 2 ヶ月前 Allow playing movies from command line. Also remove some unneeded code.
3.5-646 10 年, 2 ヶ月前 Update gameini database according to changes after the FIFO - BP Merge. Remove Fastdiskspeed from various games that no longer need it. Enable dual core and gpu thread synch option for F-Zero GX and R...
3.5-645 10 年, 2 ヶ月前 decrease d3d vertex buffer size
3.5-644 10 年, 2 ヶ月前 Merge branch 'FIFO-BP'
3.5-608 10 年, 2 ヶ月前 Fix JIT from rebasing on PPSSPP ArmEmitter.
3.5-607 10 年, 2 ヶ月前 Rebase ArmEmitter on PPSSPP's base. The loadstores are making my heart cry at this point.
3.5-606 10 年, 2 ヶ月前 Update pot file for recent string changes in the code.