3.5-1234 11 年, 8 ヶ月前 Kill off dangling else's in the InputCommon project.
3.5-1233 11 年, 8 ヶ月前 Really minor LogInfo consistency fix in ActionReplay.cpp.
3.5-1232 11 年, 8 ヶ月前 Clean up most (99.99%) of the tab/space mismatches in the VideoSoftware project.
3.5-1231 11 年, 8 ヶ月前 Good job Windows. Stop choosing the same names as I do.
3.5-1230 11 年, 8 ヶ月前 Extend our OSD class to support callbacks on init, onframe, and shutdown.
3.5-1229 11 年, 8 ヶ月前 Implement a few more store instructions on ARM
3.5-1228 11 年, 8 ヶ月前 Fix fastmem on ARM
3.5-1227 11 年, 8 ヶ月前 Merge in latest changes to ArmEmitter from the PPSSPP crew. Should fix the dumb random crashes I had from IOS icache clearing not initializing a value.
3.5-1226 11 年, 8 ヶ月前 GOOGLE CODE, STOP BEING CRAP please :(
3.5-1225 11 年, 8 ヶ月前 Make debug builds use unicode, not multibyte.
3.5-1224 11 年, 8 ヶ月前 Refactored the SystemTimers to allow for per-UCode timing. Fixes issue 6237.
3.5-1223 11 年, 8 ヶ月前 ogl: remove GL_TRIANGLE_FAN on utils rendering
3.5-1222 11 年, 8 ヶ月前 Merge branch 'primitive_restart'
3.5-1211 11 年, 8 ヶ月前 ogl: fix single core crash
3.5-1210 11 年, 8 ヶ月前 DolphinWX: Fail less at explaining what framelimit is doing.
3.5-1209 11 年, 8 ヶ月前 VertexShaderGen: Fix a small GLSL regression in emboss mapping.
3.5-1208 11 年, 8 ヶ月前 NetPlay: Updated the "Alert" text. Removed the "?" button as it was useless. Sorted the game lists. Made wider the player list.
3.5-1206 11 年, 8 ヶ月前 Update iso file cache version.
3.5-1205 11 年, 8 ヶ月前 Fixed split WBFS file size display. (probably) Fixed issue 6222.
3.5-1204 11 年, 8 ヶ月前 Track the real wiimote rumble state to drop outgoing rumble reports with no effect. This eliminates constant streams of reports in various games that constantly send audio reports. (Just Dance 2, DKCR...