3.5-1118 |
11 年, 8 ヶ月前 |
Fix CMake warning. |
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Windows x64
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Mac OS X
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3.5-1117 |
11 年, 8 ヶ月前 |
As requested apply the same changes made by rev 6958822f1957 to the D3D9 backend. handle v-sync changed while the emulation is running. thanks to neobrain for pointing the missing functionality. |
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Windows x64
Windows x86
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3.5-1116 |
11 年, 8 ヶ月前 |
Merge branch 'osx-libcxx' |
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Windows x64
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Mac OS X
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3.5-1108 |
11 年, 8 ヶ月前 |
Some more logging typos and clarifications. Missed these in my last commit. |
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Windows x64
Windows x86
Mac OS X
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3.5-1107 |
11 年, 8 ヶ月前 |
Disable dual source blend until a valid support test is found |
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Windows x64
Windows x86
Mac OS X
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3.5-1106 |
11 年, 8 ヶ月前 |
Fix some typos and correct some capitalizations in the log messages. |
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Windows x64
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3.5-1105 |
11 年, 8 ヶ月前 |
Use a brute force approach to test for Dual source blend support. Sorry for a direct commit to the main branch but i need fast feedback, and i don't want to leave problematic code in the main branch f... |
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Windows x64
Windows x86
Mac OS X
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3.5-1104 |
11 年, 8 ヶ月前 |
Add retina display support for Mac. |
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Windows x64
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Mac OS X
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3.5-1103 |
11 年, 8 ヶ月前 |
Fix Intel Ironlake since it doesn't support version 120 of GLSL. I don't have Ironlake so it is hard to test. Dropping the shaders to version 120 worked here for me, ATI may be giving me some slack th... |
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Windows x64
Windows x86
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3.5-1102 |
11 年, 8 ヶ月前 |
only apply vsync on changes |
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Windows x64
Windows x86
Mac OS X
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3.5-1101 |
11 年, 8 ヶ月前 |
Fix some strings for translation and update the pot file to include those strings once again. |
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Windows x64
Windows x86
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3.5-1100 |
11 年, 8 ヶ月前 |
fixes for my last commit |
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Windows x64
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Mac OS X
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3.5-1099 |
11 年, 8 ヶ月前 |
Implement dual source blending to avoid unneeded alpha pass. this implementation does not work in windows xp (sorry no support for dual source blending there). this should improve speed on older hardw... |
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Windows x64
Windows x86
Mac OS X
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3.5-1098 |
11 年, 8 ヶ月前 |
VideoSoftware: Fail less at clamping. |
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Windows x64
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Mac OS X
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3.5-1097 |
11 年, 8 ヶ月前 |
Recommend Direct3D 11 or OpenGL instead of Direct3D 9. |
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Windows x64
Windows x86
Mac OS X
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3.5-1096 |
11 年, 8 ヶ月前 |
Clean up blending code a bit. |
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Windows x64
Windows x86
Mac OS X
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3.5-1095 |
11 年, 8 ヶ月前 |
buildfix for my last commit on Mac OSX |
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Windows x64
Windows x86
Mac OS X
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3.5-1094 |
11 年, 8 ヶ月前 |
Small Blending logic fix for opengl backend |
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Windows x64
Windows x86
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3.5-1093 |
11 年, 8 ヶ月前 |
Removed some redundant code introduced in the last commit. |
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Windows x64
Windows x86
Mac OS X
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3.5-1092 |
11 年, 8 ヶ月前 |
Rounded the loop addresses to the nearest 16bit value in the loop comparison. |
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Mac OS X
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