3.5-1203 11 年, 8 ヶ月前 ogl: support glsl120
3.5-1202 11 年, 8 ヶ月前 ogl: one framebuffer per efb2tex texture
3.5-1201 11 年, 8 ヶ月前 Seriously, someone kill me.
3.5-1200 11 年, 8 ヶ月前 Kill me now.
3.5-1199 11 年, 8 ヶ月前 Remove an extraneous comment indicator from DebuggerPanel.cpp in DolphinWX.
3.5-1198 11 年, 8 ヶ月前 Remove all tab/space mismatches from the DolphinWX project (at least 99%. I promise!)
3.5-1197 11 年, 8 ヶ月前 Rename the "Disable Dest. Alpha Pass" option to "Disable Destination Alpha" (GUI-only).
3.5-1196 11 年, 8 ヶ月前 Fix a few typos in the comments/logging in VideoDX9, VideoCommon, and VideoSoftware projects.
3.5-1195 11 年, 8 ヶ月前 Look for wiimotes when "Continuous Scanning" is enabled even if a device using the MS stack is not found. Fixed issue 6215.
3.5-1194 11 年, 8 ヶ月前 D3D11: Fix glitched polygon edges when MSAA is enabled (this time without breaking OpenGL)
3.5-1193 11 年, 8 ヶ月前 Allow enabling memory card writes for netplay clients, instead of just the server.
3.5-1192 11 年, 8 ヶ月前 Allow disabling memory card writes in netplay.
3.5-1191 11 年, 8 ヶ月前 Apply re07a91930df0 to the software renderer.
3.5-1190 11 年, 8 ヶ月前 Bumped up the LLE period to 12600 as it seemed to be a bit more stable.
3.5-1189 11 年, 8 ヶ月前 Forced an exception check after an interrupt is generated by the DSP. Changed the timing back to 3ms/5ms periods, fixing the slowdown and garbled AX audio. Fixed Accurate VBeam emulation when DSP HLE...
3.5-1188 11 年, 8 ヶ月前 Merge branch 'real-wiimote-minor-fixes'
3.5-1181 11 年, 8 ヶ月前 Quick fix to get Zelda: Wind Waker booting again.
3.5-1180 11 年, 8 ヶ月前 Made the timing consistent between DSP HLE and DSP LLE. Fixes Lost Kingdoms II in DSP HLE mode.
3.5-1179 11 年, 8 ヶ月前 Use an enum for efb scale values.
3.5-1178 11 年, 8 ヶ月前 Adjusted the ARAM DMA transfer size again. Fixes the audio in the Sonic Mega Collection games.