3.5-1056 11 年, 9 ヶ月前 GLSL: fix msaa egdes
3.5-1055 11 年, 9 ヶ月前 Properly set the DMAState flag while ARAM DMA transfers are underway.
3.5-1054 11 年, 9 ヶ月前 Short,sweet and fixes issue 5725
3.5-1053 11 年, 9 ヶ月前 Disable Vsync while holding tab to disable the frame limit, and allow toggling vsync while emulation is running in OGL.
3.5-1052 11 年, 9 ヶ月前 Hide cursor in fullscreen mode on OSX fixes issue 3956
3.5-1051 11 年, 9 ヶ月前 Clean up CInterfaceAGL, make sure the screen gets cleared on stop, and remove the FPS update that messes up GUI builds since GUIless doesn't build anyways.
3.5-1050 11 年, 9 ヶ月前 Fix a typo in ArmEmitter noticed by LionCash.
3.5-1049 11 年, 9 ヶ月前 Set GLES Tex2D function to texture2D, texture is only available in GLES3. Fix some tabs in the config file.
3.5-1048 11 年, 9 ヶ月前 Reenable mulli and negx, seems to work fine.
3.5-1047 11 年, 9 ヶ月前 Git pull
3.5-1035 11 年, 9 ヶ月前 Fix full screen on OSX, well as fixed as its ever been. Apperently in render to main it always shown the FPS on the bottom in full screen.
3.5-1045 11 年, 9 ヶ月前 Finish up VFP cleanup. A few more instructions are left for VFP, and a bunch of NEON ones if it will ever be used.
3.5-1044 11 年, 9 ヶ月前 GLSL: also define pinned_memory in renderer.cpp
3.5-1043 11 年, 9 ヶ月前 Remove an obsolete documentation file
3.5-1042 11 年, 9 ヶ月前 Revert "Disable Vsync while holding tab to disable the frame limit."
3.5-1041 11 年, 9 ヶ月前 Disable Vsync while holding tab to disable the frame limit.
3.5-1040 11 年, 9 ヶ月前 GLSL: store and use exact ubo sizes
3.5-1039 11 年, 9 ヶ月前 Fix converting the charset of an empty string. Thanks to MrData on the forums for reporting this issue.
3.5-1038 11 年, 9 ヶ月前 remove some ogl error
3.5-1037 11 年, 9 ヶ月前 fix software backend