5.0-15041 3 ヶ月前 Gekko: Migrate register structs over to Common::BitField (PR #10064 from lioncash)
5.0-15023 3 ヶ月前 Add an option to abort when a panic alert occurs (PR #10066 from leoetlino)
5.0-15021 3 ヶ月前 GameINI: Add Vertex Rounding to Scooby-Doo: Night of 100 Frights (PR #10071 from JMC47)
5.0-15019 3 ヶ月前 JitArm64: dcbx loop detection for improved performance when invalidating large memory regions (PR #10035 from JosJuice)
5.0-15015 3 ヶ月前 VideoBackends / VideoCommon: expose ability to view shader/texture debug names (PR #10065 from iwubcode)
5.0-15013 3 ヶ月前 Update clang-format to version 12 (PR #10069 from leoetlino)
5.0-15011 3 ヶ月前 PPCSymbolDB: Improve symbol map column detection (PR #8932 from sepalani)
5.0-15009 3 ヶ月前 IOS/Network: Make name resolution asynchronous (PR #8901 from sepalani)
5.0-15007 3 ヶ月前 Android: Reduce gameFileCache lock contention (PR #10054 from JosJuice)
5.0-15003 3 ヶ月前 DolphinQt: Fix divide by zero in JITWidget::Update (PR #10061 from JosJuice)
5.0-15001 3 ヶ月前 Interpreter_Tables: specify FL_IN_A for twi. (PR #10062 from krnlyng)
5.0-14999 3 ヶ月前 docs: Fix incorrect reference to wia_exception_t (PR #10059 from JosJuice)
5.0-14997 3 ヶ月, 1 週間前 DolphinQt: Remove Windows dialog help buttons (PR #10047 from Dentomologist)
5.0-14995 3 ヶ月, 1 週間前 JitArm64: Make HandleFastmemFault less unsafe (PR #10049 from JosJuice)
5.0-14993 3 ヶ月, 1 週間前 Revert "DSPJit: Sign-extend acS.h to 32 bits" (PR #10051 from Pokechu22)
5.0-14991 3 ヶ月, 1 週間前 JitArm64: Indexed paired loadstores workaround, attempt 2 (PR #10052 from JosJuice)
5.0-14988 3 ヶ月, 1 週間前 DSPLLE: Carry and overflow fixes (PR #10045 from Pokechu22)
5.0-14976 3 ヶ月, 1 週間前 DSPLLE: Split SRS into SRS and SRSH and implement conditional variants of RTI (PR #10038 from Pokechu22)
5.0-14966 3 ヶ月, 1 週間前 JitArm64: Disable indexed paired loadstore instructions (PR #10050 from JosJuice)
5.0-14964 3 ヶ月, 1 週間前 Improvements to DSP manual (PR #10048 from Pokechu22)