5.0-16319 2 年, 8 ヶ月前 Remove atomic usage and fix mutex locking in GCAdapter code (PR #10540 from nyanpasu64)
5.0-16315 2 年, 8 ヶ月前 Added space in comment (PR #10596 from richarm4)
5.0-16313 2 年, 8 ヶ月前 Libusb fixups (PR #10599 from shuffle2)
5.0-16305 2 年, 8 ヶ月前 Android: Fix in game menu rippleColor and colorEdgeEffect (PR #10597 from Simonx22)
5.0-16303 2 年, 8 ヶ月前 Android: Modernize game card (PR #10600 from t895)
5.0-16301 2 年, 8 ヶ月前 VideoCommon: Handle emboss texgen with only a single normal (PR #10584 from Pokechu22)
5.0-16292 2 年, 8 ヶ月前 Common/PointerWrap: Prevent reads/writes past the end of the buffer. (PR #10592 from AdmiralCurtiss)
5.0-16289 2 年, 8 ヶ月前 update libusb to v1.0.26 (PR #10577 from shuffle2)
5.0-16287 2 年, 8 ヶ月前 Minor text capitalization (PR #10595 from richarm4)
5.0-16285 2 年, 8 ヶ月前 Android: Use AfterDirectoryInitializationRunner more comprehensively (PR #10589 from JosJuice)
5.0-16283 2 年, 8 ヶ月前 Debugger MemoryWidget: More display types, use combo box for options (PR #10563 from TryTwo)
5.0-16281 2 年, 8 ヶ月前 Common/StringUtil: Use simpler formatting for floats and doubles. (PR #10582 from AdmiralCurtiss)
5.0-16279 2 年, 8 ヶ月前 Software: Fix zfreeze with CullMode::All (PR #10255 from Pokechu22)
5.0-16275 2 年, 8 ヶ月前 Apple M1: Fix "Building and running unit tests" message (PR #10585 from Pokechu22)
5.0-16273 2 年, 8 ヶ月前 Make pos/neg analog axes symmetrical (PR #10486 from ttttcrngyblflpp)
5.0-16271 2 年, 8 ヶ月前 windows: buildfix if pch not used (PR #10581 from shuffle2)
5.0-16269 2 年, 8 ヶ月前 cmake: fix build of mbedtls from Externals (PR #10579 from shuffle2)
5.0-16267 2 年, 8 ヶ月前 MemoryWidget: Load Files to Memory (PR #10574 from EternityShack)
5.0-16265 2 年, 8 ヶ月前 MoltenVK: Fix pixel shader typo (PR #10576 from JosJuice)
5.0-16263 2 年, 8 ヶ月前 Translation resources sync with Transifex