5.0-10762 4 ヶ月前 DolphinQt: Reorder nunchuk mapping (PR #8289 from Miksel12)
5.0-10760 4 ヶ月前 DolphinQt: Limit numeric widget width (PR #8278 from Miksel12)
5.0-10758 4 ヶ月前 RenderState: Approximate logic op with blending if unsupported (PR #8284 from stenzek)
5.0-10756 4 ヶ月前 FramebufferManager: Fix restoring of EFB depth buffer / upside-down in OpenGL (PR #8286 from stenzek)
5.0-10753 4 ヶ月前 D3D11: Only use integer RTV when logic op is supported+enabled (PR #8283 from stenzek)
5.0-10751 4 ヶ月前 InputCommon/DInputJoystick: Correct force-feedback flag testing (PR #8285 from lioncash)
5.0-10749 4 ヶ月前 DiscIO/Volume: Make Partition's interface constexpr (PR #8287 from lioncash)
5.0-10747 4 ヶ月前 Fix saving states freezing up emulation (PR #8279 from spycrab)
5.0-10745 4 ヶ月前 SI: Minor bugfixes (PR #8236 from booto)
5.0-10741 4 ヶ月前 Translation resources sync with Transifex
5.0-10740 4 ヶ月, 1 週間前 DolphinQt/Config/GameConfigEdit: Pass parent pointer to base class (PR #8274 from lioncash)
5.0-10738 4 ヶ月, 1 週間前 D3D11 resources refactor and DX11.1 feature detection fixes (PR #8258 from CookiePLMonster)
5.0-10729 4 ヶ月, 1 週間前 D3DCommon/Shader: Use std::optional where applicable (PR #8266 from lioncash)
5.0-10725 4 ヶ月, 1 週間前 OGL/ProgramShaderCache: Use std::string_view where applicable (PR #8265 from lioncash)
5.0-10720 4 ヶ月, 1 週間前 VideoBackends/Null: Minor cleanup (PR #8267 from lioncash)
5.0-10715 4 ヶ月, 1 週間前 Mario Party Netplay Community Settings: remove widescreen on community code (PR #8242 from CrankySupertoon)
5.0-10713 4 ヶ月, 1 週間前 Fix dubois anaglyph shaders on D3D11 (PR #8264 from Pokechu22)
5.0-10711 4 ヶ月, 1 週間前 Vulkan: Disable reversed viewport depth on macOS/MoltenVK (PR #8259 from stenzek)
5.0-10709 4 ヶ月, 1 週間前 Fix GDB stub build (PR #8262 from Tilka)
5.0-10707 4 ヶ月, 1 週間前 Support saving EFB and texture cache in save states (PR #6321 from stenzek)