5.0-14797 2 年, 9 ヶ月前 DSPHLE: report games that use unimplemented AX features (PR #9982 from Tilka)
5.0-14795 2 年, 9 ヶ月前 Jit: Use accurate negation order for FMA instructions (PR #9973 from JosJuice)
5.0-14792 2 年, 9 ヶ月前 JitArm64: Implement mtfsfx (PR #9977 from JosJuice)
5.0-14790 2 年, 9 ヶ月前 Translation resources sync with Transifex
5.0-14789 2 年, 9 ヶ月前 DSPDisassembler: Fix LSR/ASR formatting (PR #9980 from Pokechu22)
5.0-14787 2 年, 9 ヶ月前 GameINI: Enable Medium Tex Cache for Generator Rex (PR #9979 from JMC47)
5.0-14785 2 年, 9 ヶ月前 Jit: Use ibat_table for dcbf/dcbi/dcbst address check (PR #9978 from JosJuice)
5.0-14783 2 年, 9 ヶ月前 msbuild: reduce number of cl batches for mgba (PR #9931 from shuffle2)
5.0-14781 2 年, 9 ヶ月前 Recompile shaders when 'Enable API Validation Layers' is toggled (PR #9972 from Pokechu22)
5.0-14776 2 年, 9 ヶ月前 JitArm64: Implement mtfsfix (PR #9974 from JosJuice)
5.0-14774 2 年, 9 ヶ月前 DSPHLE: include compressor state in save states (PR #9976 from Tilka)
5.0-14772 2 年, 9 ヶ月前 Qt: Un-maximize GBA widget before resizing it (PR #9934 from Pokechu22)
5.0-14770 2 年, 9 ヶ月前 Readme: Copy the submodule note to non-Windows sections (PR #9939 from JosJuice)
5.0-14768 2 年, 9 ヶ月前 Jit: Perform BAT lookup in dcbf/dcbi/dcbst (PR #9957 from JosJuice)
5.0-14764 2 年, 9 ヶ月前 DSPHLE: add support for dynamic range compression (PR #9968 from Tilka)
5.0-14762 2 年, 9 ヶ月前 JitArm64: Implement mtfsb1x (PR #9960 from JosJuice)
5.0-14760 2 年, 9 ヶ月前 Jit64: Fix fmaddXX with accurate NaNs (PR #9970 from JosJuice)
5.0-14758 2 年, 9 ヶ月前 Remove note about anisotropic filtering requiring edge LOD (PR #9967 from Pokechu22)
5.0-14756 2 年, 9 ヶ月前 DSPHLE: fix problems with older ucodes (PR #9954 from Tilka)
5.0-14753 2 年, 9 ヶ月前 GameINI: Add FFCC Connectivity patch to all regions (PR #9966 from JMC47)