5.0-20943 1 年前 VideoCommon: add ability to serialize graphics mod to json object (PR #12285 from iwubcode)
5.0-20941 1 年前 SDL: Add GameController API, cleanup (PR #12085 from SuperSamus)
5.0-20937 1 年前 FifoRecorder: Move instance to System. (PR #12500 from AdmiralCurtiss)
5.0-20935 1 年前 Core/HW/MMIO: Pass System through Read() and Write(). (PR #12499 from AdmiralCurtiss)
5.0-20933 1 年前 Core/FifoPlayer: Avoid global System accessor. (PR #12497 from AdmiralCurtiss)
5.0-20931 1 年前 Core/IOS/WiiIPC: Refactor to class, move to System. (PR #12494 from AdmiralCurtiss)
5.0-20927 1 年前 Core/HW/GBACore: Avoid global System accessor. (PR #12496 from AdmiralCurtiss)
5.0-20925 1 年前 PowerPC: Add access size parameter to MMU::IsOptimizableRAMAddress (PR #12489 from JosJuice)
5.0-20923 1 年前 Steam Deck: Pad out feature report to 64 bytes (PR #12493 from endrift)
5.0-20921 1 年前 Externals: Update fmt to 10.2.1 (PR #12490 from lioncash)
5.0-20919 1 年前 HW/SI: Remove remaining global system accessors (PR #12491 from lioncash)
5.0-20916 1 年前 Core/DSPHLE: Clean up global System access. (PR #12485 from AdmiralCurtiss)
5.0-20910 1 年前 Core/DSPHLE: Deglobalize HLEAccelerator state in AX and AXWii UCodes. (PR #12487 from AdmiralCurtiss)
5.0-20907 1 年前 Core/DSPHLE: Move AESndAccelerator instance into AESndUCode. (PR #12486 from AdmiralCurtiss)
5.0-20905 1 年前 Android: Fix crash when trying to edit gate size setting (PR #12375 from JosJuice)
5.0-20903 1 年前 Arm64RegCache: Use FlushMode everywhere (PR #12472 from mitaclaw)
5.0-20901 1 年前 GameSettings: Don't force EFB to RAM for PokéPark Wii (PR #12477 from JosJuice)
5.0-20899 1 年前 Gameini: Disable "Immediately Present XFB" for Racquet Sports (PR #12476 from PatrickFerry)
5.0-20897 1 年前 VKGfx: Don't panic for VK_SUBOPTIMAL_KHR (PR #12484 from SuperSamus)
5.0-20895 1 年前 FifoPlayer: Move instance to System. (PR #12483 from AdmiralCurtiss)