4.0-7389 9 年, 4 ヶ月前 Jit64: implement HID0 case of mtspr (PR #2867 from Tilka)
4.0-7387 9 年, 4 ヶ月前 Jit64: implement FPSCR related instructions (PR #2864 from Tilka)
4.0-7384 9 年, 4 ヶ月前 x64Emitter: Minor cleanup (PR #2884 from lioncash)
4.0-7381 9 年, 4 ヶ月前 [AArch64] Optimize lfd instructions if possible. (PR #2886 from Sonicadvance1)
4.0-7379 9 年, 4 ヶ月前 [AArch64] Implement fcmp{u,o} (PR #2760 from Sonicadvance1)
4.0-7377 9 年, 4 ヶ月前 [AArch64] Optimize cases when an FPR is only used for non-paired ops. (PR #2837 from Sonicadvance1)
4.0-7375 9 年, 4 ヶ月前 DolphinWX: Finish removing bandaid from 704f787 (PR #2885 from endrift)
4.0-7373 9 年, 4 ヶ月前 Jit: Remove unnecessary namespace prefixes (PR #2882 from lioncash)
4.0-7371 9 年, 4 ヶ月前 VideoCommon: Allow more Ram for HiresTexture if system memory is over 4GB (PR #2874 from barat)
4.0-7369 9 年, 4 ヶ月前 IniFile: Mark getter functions as const (PR #2879 from lioncash)
4.0-7367 9 年, 4 ヶ月前 Frame/TASInputDlg: Remove unused functions (PR #2878 from lioncash)
4.0-7365 9 年, 4 ヶ月前 Fix some compilation warnings (PR #2795 from ddcc)
4.0-7363 9 年, 4 ヶ月前 x64Emitter: don't check flags for most BMI2 ops (PR #2842 from Tilka)
4.0-7361 9 年, 4 ヶ月前 Remove forced DSP LLE from game INIs (PR #2877 from JosJuice)
4.0-7359 9 年, 4 ヶ月前 DSP HLE: Remove timing informations from ucodes (PR #2875 from degasus)
4.0-7356 9 年, 4 ヶ月前 Fix a memory leak in the EGL GLInterface. (PR #2870 from Sonicadvance1)
4.0-7354 9 年, 4 ヶ月前 NetPlay: Minor cleanup (PR #2859 from lioncash)
4.0-7345 9 年, 4 ヶ月前 Ignore all writes to BBA_TXFIFOCNT (PR #2840 from zeroZshadow)
4.0-7341 9 年, 4 ヶ月前 Add stereoscopic options to tested gameini files (PR #2865 from SMarioMan)
4.0-7336 9 年, 4 ヶ月前 VideoCommon: Remove unused parameters (PR #2861 from lioncash)