3.5-662 6 年, 10 ヶ月前 So much more readable now!
3.5-661 6 年, 10 ヶ月前 PixelShaderManager: Reload fog range adjustment shader constants upon viewport change.
3.5-660 6 年, 10 ヶ月前 Fix checks for preventing the main and render windows from spawning off screen.
3.5-659 6 年, 10 ヶ月前 Corrected a typo.
3.5-658 6 年, 10 ヶ月前 PixelShaderGen: Force depth textures to be emulated when the result is needed for fog calculation.
3.5-657 6 年, 10 ヶ月前 VideoSoftware: Do not clear the depth buffer on EFB copy clears when depth writing is disabled.
3.5-656 6 年, 10 ヶ月前 Beginning of VFP cleanup. Will finish when I have the hardware in front of me.
3.5-655 6 年, 10 ヶ月前 Actually set the bIDIVa value in the ARM CPUDetect.
3.5-654 6 年, 10 ヶ月前 Fixed the Windows 32bit debug build.
3.5-653 6 年, 10 ヶ月前 Prevent the render window from spawning off screen.
3.5-652 6 年, 10 ヶ月前 Really clean up all the emitter loadstores on ARM. If a ARM device supports VFPv4, then it supports IDIVA, so handle that in CPUDetect.
3.5-651 6 年, 10 ヶ月前 Add a new WriteNewStoreOp emitter function for beginning of rewrite of the Arm Emitter LoadStores. Will finish when I have the hardware in front of me to test on.
3.5-650 6 年, 10 ヶ月前 Fix dup Option and move one to the top where it belongs in the CMake file.
3.5-649 6 年, 10 ヶ月前 Used the scheduler to generate the interrupt for IPC. Fixes the ES_LAUNCH games.
3.5-648 6 年, 10 ヶ月前 All the cool kids hard code string lengths.
3.5-647 6 年, 10 ヶ月前 Allow playing movies from command line. Also remove some unneeded code.
3.5-646 6 年, 10 ヶ月前 Update gameini database according to changes after the FIFO - BP Merge. Remove Fastdiskspeed from various games that no longer need it. Enable dual core and gpu thread synch option for F-Zero GX and R...
3.5-645 6 年, 10 ヶ月前 decrease d3d vertex buffer size
3.5-644 6 年, 10 ヶ月前 Merge branch 'FIFO-BP'
3.5-608 6 年, 10 ヶ月前 Fix JIT from rebasing on PPSSPP ArmEmitter.