4.0-3034 10 年, 3 ヶ月前 Place bundled SFML include paths before others (PR #841 from AMDmi3)
4.0-3032 10 年, 3 ヶ月前 Make Invalid instruction debug assert a non-debug assert. (PR #992 from phire)
4.0-3030 10 年, 3 ヶ月前 AudioCommon: Remove unused parameter from OpenSLESStream constructor (PR #989 from lioncash)
4.0-3028 10 年, 3 ヶ月前 Remove more dead and redundant code. (PR #987 from rohit-n)
4.0-3026 10 年, 3 ヶ月前 raw memcards: revert last change so flushes are still time-driven. (PR #979 from shuffle2)
4.0-3024 10 年, 3 ヶ月前 JIT: fix branch merging with bclr (PR #984 from FioraAeterna)
4.0-3022 10 年, 3 ヶ月前 Remove dead code. (PR #980 from rohit-n)
4.0-3019 10 年, 3 ヶ月前 Work around Intel's failings with buffer_storage (PR #972 from Sonicadvance1)
4.0-3017 10 年, 3 ヶ月前 Remove debug printf from earlier commit (PR #982 from FioraAeterna)
4.0-3015 10 年, 3 ヶ月前 Revert "JIT64: optimize CA calculations" (PR #981 from FioraAeterna)
4.0-3013 10 年, 3 ヶ月前 JIT64: optimize CA calculations (PR #852 from FioraAeterna)
4.0-2999 10 年, 3 ヶ月前 JIT: implement frsqte (PR #947 from FioraAeterna)
4.0-2996 10 年, 3 ヶ月前 Don't switch to a vertex array object of 0. (PR #948 from comex)
4.0-2994 10 年, 3 ヶ月前 JIT: completely inline timer reading (PR #975 from FioraAeterna)
4.0-2992 10 年, 3 ヶ月前 GCI Folder: try to reserve space for new saves from the current game (PR #701 from LPFaint99)
4.0-2989 10 年, 3 ヶ月前 Controller Interface: Remove "using namespace" in header file. (PR #973 from rohitnirmal)
4.0-2987 10 年, 3 ヶ月前 Revert "Don't sleep in the event thread" (PR #976 from dolphin-emu)
4.0-2985 10 年, 3 ヶ月前 Clean up the TextureDecoder and some related things (PR #774 from magcius)
4.0-2973 10 年, 3 ヶ月前 DolphinWX: Simplify wiki link construction (PR #974 from lioncash)
4.0-2971 10 年, 3 ヶ月前 Edit Auto iterate through configuration inputs with toggle (PR #945 from MikeRavenelle)