4.0-1465 10 年, 8 ヶ月前 Workaround dumb custom texture loading logic. (PR #307 from neobrain)
4.0-1463 10 年, 8 ヶ月前 Software renderer: Update a reference link. (PR #308 from neobrain)
4.0-1461 10 年, 8 ヶ月前 Adds Link Time Optimization cmake option. (PR #301 from Sonicadvance1)
4.0-1458 10 年, 8 ヶ月前 Fix texture conversion shaders for GLSL ES. (PR #299 from Sonicadvance1)
4.0-1456 10 年, 8 ヶ月前 Android: Allow finger movement while pressing button (PR #295 from SeannyM)
4.0-1451 10 年, 8 ヶ月前 PatchEngine: Remove no-op function LoadDiscList. (PR #297 from magumagu)
4.0-1449 10 年, 8 ヶ月前 BPMemory: Cleanup GenMode and fix incorrect bitfield size. (PR #294 from neobrain)
4.0-1446 10 年, 8 ヶ月前 WriteToConstRamAddress: support swap on 32 bit too (PR #285 from delroth)
4.0-1444 10 年, 8 ヶ月前 Change IPL horizontal offset from +5 to 0. (PR #289 from Sonicadvance1)
4.0-1442 10 年, 8 ヶ月前 BitFieldTest: fix warnings (PR #239 from Tilka)
4.0-1440 10 年, 8 ヶ月前 DolphinWX Config: mark JITIL as slower to remove a source of confusion (PR #284 from delroth)
4.0-1438 10 年, 8 ヶ月前 Fix "warning: unused variable 'skipFrames'" (PR #287 from Tilka)
4.0-1436 10 年, 8 ヶ月前 Interpreter: don't PanicAlert on write to SPR_HID2. (PR #288 from magumagu)
4.0-1434 10 年, 8 ヶ月前 Change to ARM's naming convention in DriverDetails. (PR #286 from Sonicadvance1)
4.0-1432 10 年, 8 ヶ月前 Atomic: support clang 3.4+ (PR #282 from Tilka)
4.0-1430 10 年, 8 ヶ月前 Add support for the guide button to XInput (PR #283 from pinumbernumber)
4.0-1428 10 年, 8 ヶ月前 Don't use SDL devices that report invalid ranges. (PR #279 from Sonicadvance1)
4.0-1426 10 年, 8 ヶ月前 D3D11 backend: fix rounding in texture encoder. (PR #280 from magumagu)
4.0-1424 10 年, 8 ヶ月前 VideoCommon: fix rounding in TEV. (PR #277 from magumagu)
4.0-1422 10 年, 8 ヶ月前 PixelShaderGen: Color combiner compare mode fix and simplification (PR #276 from neobrain)