4.0-1351 10 年, 7 ヶ月前 Add initial support for GLSL ES 3.10. (PR #240 from Sonicadvance1)
4.0-1349 10 年, 7 ヶ月前 Use a 251 block Memory card for games that do not work with larger cards. Fixes Issue 6753 (PR #226 from LPFaint99)
4.0-1346 10 年, 7 ヶ月前 SW backend: make shaders work on Intel/Windows. (PR #227 from magumagu)
4.0-1344 10 年, 7 ヶ月前 Replace use of the deprecated mem_fun function with mem_fn. (PR #238 from lioncash)
4.0-1342 10 年, 7 ヶ月前 Fix compilation error of Wayland_Util.h (PR #237 from pfpacket)
4.0-1340 10 年, 7 ヶ月前 DSPHLE Zelda cleanups (PR #233 from delroth)
4.0-1337 10 年, 7 ヶ月前 Audio handling cleanup v2 (PR #220 from magumagu)
4.0-1332 10 年, 7 ヶ月前 More clang fixes (PR #222 from comex)
4.0-1329 10 年, 7 ヶ月前 Random DSPHLE cleanups (PR #232 from delroth)
4.0-1321 10 年, 7 ヶ月前 Fixes Wiimotes for libogc. (PR #230 from Parlane)
4.0-1319 10 年, 7 ヶ月前 DSPHLE: Rename files to remove redundant 'UCode' prefix. (PR #231 from delroth)
4.0-1316 10 年, 7 ヶ月前 Fix FIFO Player dialog assertion failures (aka work around wx's inability to handle size_t correctly). (PR #229 from lioncash)
4.0-1312 10 年, 8 ヶ月前 Remove all trailing whitespaces from our codebase. (PR #228 from delroth)
4.0-1310 10 年, 8 ヶ月前 Gameini updates. (PR #216 from Linktothepast)
4.0-1308 10 年, 8 ヶ月前 Fix IsTriviallyCopyable for volatile (fixes Mac build). (PR #221 from comex)
4.0-1306 10 年, 8 ヶ月前 Fix include order in EGL.h. (PR #219 from lioncash)
4.0-1304 10 年, 8 ヶ月前 Minor Ucode cleanup. (PR #217 from magumagu)
4.0-1302 10 年, 8 ヶ月前 Do not force DSPLLE in Zelda HLE games anymore. (PR #215 from delroth)
4.0-1300 10 年, 8 ヶ月前 Zelda ucode cleanup (PR #214 from magumagu)
4.0-1292 10 年, 8 ヶ月前 Win32 jit fixes (PR #211 from magumagu)