4.0-597 11 年前 [Android] Reenable the bug for dynamic UBO array member accesses. Some information on this bug since this isn't quite true. Seemingly with the v53 driver, Qualcomm has actually fixed this bug. So we c...
4.0-596 11 年前 D3D: Verbosify an error message.
4.0-595 11 年前 OpenGL: fix scaled efb2ram copys
4.0-594 11 年前 Gameini database update. Update for WarioWare, Inc. Mega Party Games (gc) and The Legend of Zelda Skyward Sword (wii). Also remove the emulation notes regarding games using EA VP6 playback library.
4.0-593 11 年前 Fix the Zelda: The Wind Waker heat effect glitch.
4.0-592 11 年前 OpenGL: use shader 420pack if available to staticly bind ubo location
4.0-591 11 年前 OpenGL: drop UBO-workaround usage for efb2ram shaders
4.0-590 11 年前 TextureCache: Warn for invalid custom textures
4.0-589 11 年前 ogl: clamp to edge for out of bound efb access
4.0-588 11 年前 Bootmanager.cpp fixes and clean up.
4.0-587 11 年前 Allow pad settings to be set via game ini.
4.0-586 11 年前 [Android] Simplify instantiations of OverlayConfigButton.java. Also simplified resizeDrawable even more. We just acquire the resource instance and then get the display metrics directly.
4.0-585 11 年前 [Android] Simplify resizeDrawable in OverlayConfigButton.java.
4.0-584 11 年前 Merge Fail. We don't disable BaseVertex on broken pinned memory.
4.0-583 11 年前 Merge branch 'buffer_storage'
4.0-575 11 年前 I've never claimed to be a good coder.
4.0-574 11 年前 Really fix android build.
4.0-573 11 年前 Fix android build.
4.0-572 11 年前 Allow wiimote source to be set via game ini.
4.0-571 11 年前 Merge branch 'fuck-you-src-i-hate-you'