4.0-367 11 年, 1 ヶ月前 Fix GUI-less build. Also potentially OS X. We now require libpng due to our screenshot code relying on it now. WXWidgets links in libpng by itself so it isn't noticed in a wxwidgets build. OS X seems ...
4.0-366 11 年, 1 ヶ月前 Goto crosses initialization error. Sorry.
4.0-365 11 年, 1 ヶ月前 Reworked Screenshot saving. Now OGL doesn't rely on WX for PNG saving. FlipImageData supports (pixel data len > 3) now. TextureToPng is now in ImageWrite.cpp/h Video Common depends on zlib and png. D3...
4.0-364 11 年, 1 ヶ月前 Fixed ZComploc and Zfreeze values being incorrectly saved.
4.0-363 11 年, 1 ヶ月前 More warning fixes, OSX build fix.
4.0-362 11 年, 1 ヶ月前 Use libpng for saving images. TODO: Needs threading done similiar to OGL backend. Fixes issue 6779.
4.0-361 11 年, 1 ヶ月前 build fix
4.0-360 11 年, 1 ヶ月前 more warning fixes
4.0-359 11 年, 1 ヶ月前 atlbase not needed. Interim fix until I get png done.
4.0-358 11 年, 1 ヶ月前 Windows requires memory to be included to use unique_ptr
4.0-357 11 年, 1 ヶ月前 Remove our two instances of auto_ptr and replace it with unique_ptr. auto_ptr has been deprecated.
4.0-356 11 年, 1 ヶ月前 Support texture and screenshot dumping using WIC, no XP support.
4.0-355 11 年, 1 ヶ月前 Revert "D3D: Reintroduce depencency on D3DX11 because it's the most straightforward way to bring back some broken features."
4.0-354 11 年, 1 ヶ月前 warnings and code formatting
4.0-353 11 年, 1 ヶ月前 Jit64: don't flush clean FPRs
4.0-352 11 年, 1 ヶ月前 Jit64: don't unnecessarily load registers
4.0-351 11 年, 1 ヶ月前 Jit64: use AVX instructions in some places
4.0-350 11 年, 1 ヶ月前 x64: support VEX opcode encoding
4.0-349 11 年, 1 ヶ月前 Jit64: Fix and re-enable psq_l for W=1
4.0-348 11 年, 1 ヶ月前 x64: detect FMA support