3.5-1695 10 年, 9 ヶ月前 Change a glClear in the OpenGL renderer to improve performance on Mali chips.
3.5-1694 10 年, 9 ヶ月前 [ARM] Push new ArmEmitter changes from PPSSPP. Mostly Fixes a few VFP/NEON instruction encodings.
3.5-1693 10 年, 9 ヶ月前 Fix hotkeys.
3.5-1692 10 年, 9 ヶ月前 fix c&p error
3.5-1691 10 年, 9 ヶ月前 Merge branch 'join-wiimote-scanning-thread'
3.5-1687 10 年, 9 ヶ月前 Allow setting dsp on thread via game ini.
3.5-1686 10 年, 9 ヶ月前 Add hotkeys to increase/decrease the frame limit.
3.5-1685 10 年, 9 ヶ月前 Make hotkeys for togglign IR, AR, efb copies and fog settings configurable.
3.5-1684 10 年, 9 ヶ月前 simplify my last commit
3.5-1683 10 年, 9 ヶ月前 remove printf in shader uid generation
3.5-1682 10 年, 9 ヶ月前 Removing the 'Clearing code cache' OSD message in Release builds
3.5-1681 10 年, 9 ヶ月前 fix movie player on linux
3.5-1680 10 年, 9 ヶ月前 [Android] Some minor cleanup.
3.5-1679 10 年, 9 ヶ月前 Changing the Nunchuk stick axis from center to center + 1
3.5-1678 10 年, 9 ヶ月前 Adding Nunchuk stick calibration
3.5-1677 10 年, 9 ヶ月前 [Android] Qualcomm Swap hack isn't needed anymore due to the new StreamBuffer type.
3.5-1676 10 年, 9 ヶ月前 [Android] Another check for OpenGL ES 3.
3.5-1675 10 年, 9 ヶ月前 Good Job Windows. Fixes compiling...
3.5-1674 10 年, 9 ヶ月前 Didn't mean to disable hacked buffer.
3.5-1673 10 年, 9 ヶ月前 Enable the shader cache on GLES3 now that the shaders compile fine on Mali and Adreno.