4.0-4939 9 年, 10 ヶ月前 Fix building with PCH disabled. (PR #1758 from rohit-n)
4.0-4937 9 年, 10 ヶ月前 JIT: cleanups/optimizations for ps loadstore (PR #1621 from FioraAeterna)
4.0-4935 9 年, 10 ヶ月前 D3D: Only try to apply exclusive mode when the renderer is in focus. (PR #1764 from Armada651)
4.0-4931 9 年, 10 ヶ月前 CMake: simplify some expressions (PR #1819 from Tilka)
4.0-4929 9 年, 10 ヶ月前 Android: Fix a few warnings. Misc other things. (PR #1784 from lioncash)
4.0-4924 9 年, 10 ヶ月前 VideoCommon: fix deterministic dual core (PR #1815 from degasus)
4.0-4922 9 年, 10 ヶ月前 SI_GCAdapter: properly clean up libusb (PR #1821 from Tilka)
4.0-4920 9 年, 10 ヶ月前 Globals.h: Variable naming consistency (PR #1743 from Stevoisiak)
4.0-4918 9 年, 10 ヶ月前 Gameini updates. (PR #1802 from Linktothepast)
4.0-4915 9 年, 10 ヶ月前 JIT: simplify ISI handling. (PR #1809 from magumagu)
4.0-4913 9 年, 10 ヶ月前 GekkoDisassembler: fix display of CRs in branch operations (PR #1827 from FioraAeterna)
4.0-4911 9 年, 10 ヶ月前 buildbot-try: allow remotes other than "origin" (PR #1823 from Tilka)
4.0-4909 9 年, 10 ヶ月前 Change Build Date to Apploader Date (PR #1825 from Stevoisiak)
4.0-4907 9 年, 10 ヶ月前 Fix "Lionux" typo (PR #1822 from JosJuice)
4.0-4905 9 年, 10 ヶ月前 DSPHLE: fix an unimportant memory leak (PR #1789 from Tilka)
4.0-4903 9 年, 10 ヶ月前 OGL: Fix stereoscopy not being applied properly while the game is running. (PR #1816 from Armada651)
4.0-4901 9 年, 10 ヶ月前 Fix CleanRip reading Wii discs (PR #1776 from JosJuice)
4.0-4898 9 年, 10 ヶ月前 Accurate loading times for Wii games (PR #1739 from JosJuice)
4.0-4894 9 年, 10 ヶ月前 PostProcessing: Use Dubois algorithm for anaglyph shader. (PR #1805 from Armada651)
4.0-4889 9 年, 10 ヶ月前 Remove AtBreakpoint() from ReadIdle. Fixes Rogue Squadron 2 without breaking Gladius (PR #1778 from JMC47)