3.5-1038 8 年前 remove some ogl error
3.5-1037 8 年前 fix software backend
3.5-1036 8 年前 GLSL: don't apply unsupported msaa settings
3.5-1035 8 年前 disable pinned memory for fglrx
3.5-1034 8 年前 Windows - Don't disconnect real wiimotes on Dolphin close. (back to the old behavior) Fixed issue 6103.
3.5-1033 8 年前 Fix some warnings.
3.5-1032 8 年前 GLSL: fix transparency issues on dual source blend. fix issue 6104
3.5-1031 8 年前 Ship by default a free DSP ROM that can handle most games with LLE
3.5-1030 8 年前 GLSL: explicitly check for gl errors for pinned memory
3.5-1029 8 年前 Check for HID wiimote name on Windows instead of assuming everything is a wiimote.
3.5-1026 8 年前 GLSL: fix nfs-hp2
3.5-1025 8 年前 Merge branch 'GLSL-master'
3.5-663 8 年前 My OCD will not stand for this.
3.5-662 8 年前 So much more readable now!
3.5-661 8 年前 PixelShaderManager: Reload fog range adjustment shader constants upon viewport change.
3.5-660 8 年前 Fix checks for preventing the main and render windows from spawning off screen.
3.5-659 8 年前 Corrected a typo.
3.5-658 8 年前 PixelShaderGen: Force depth textures to be emulated when the result is needed for fog calculation.
3.5-657 8 年前 VideoSoftware: Do not clear the depth buffer on EFB copy clears when depth writing is disabled.
3.5-656 8 年前 Beginning of VFP cleanup. Will finish when I have the hardware in front of me.