4.0-4905 9 年, 11 ヶ月前 DSPHLE: fix an unimportant memory leak (PR #1789 from Tilka)
4.0-4903 9 年, 11 ヶ月前 OGL: Fix stereoscopy not being applied properly while the game is running. (PR #1816 from Armada651)
4.0-4901 9 年, 11 ヶ月前 Fix CleanRip reading Wii discs (PR #1776 from JosJuice)
4.0-4898 9 年, 11 ヶ月前 Accurate loading times for Wii games (PR #1739 from JosJuice)
4.0-4894 9 年, 11 ヶ月前 PostProcessing: Use Dubois algorithm for anaglyph shader. (PR #1805 from Armada651)
4.0-4889 9 年, 11 ヶ月前 Remove AtBreakpoint() from ReadIdle. Fixes Rogue Squadron 2 without breaking Gladius (PR #1778 from JMC47)
4.0-4887 9 年, 11 ヶ月前 OGL: Work around Intel structures bug. (PR #1747 from Armada651)
4.0-4881 9 年, 11 ヶ月前 OGL: disable driver warnings fetch (PR #1783 from degasus)
4.0-4879 9 年, 11 ヶ月前 Memory: forceinline read/write hardware functions (PR #1794 from FioraAeterna)
4.0-4877 9 年, 11 ヶ月前 fix registry paths for portable mode/userdir in Readme.md (PR #1799 from BhaaLseN)
4.0-4875 9 年, 11 ヶ月前 Added identifier for country code 'B' (PR #1795 from Stevoisiak)
4.0-4873 9 年, 12 ヶ月前 VideoConfig: Don't disable stereoscopy if Real XFB is enabled but not in use. (PR #1790 from Armada651)
4.0-4871 9 年, 12 ヶ月前 VertexShaderManager: Turn off the epsilon hack for Nvidia 3D Vision. (PR #1787 from Armada651)
4.0-4869 9 年, 12 ヶ月前 JIT: fix carry optimization on blocks that end early (PR #1773 from FioraAeterna)
4.0-4867 9 年, 12 ヶ月前 Stereo3D: Don't rely on GetEFBLayers() when dealing with shaders. (PR #1786 from Armada651)
4.0-4863 9 年, 12 ヶ月前 DSPLLE: Silence -Wshadow warning and conform more to style. (PR #1760 from rohit-n)
4.0-4861 9 年, 12 ヶ月前 Add Linux perf JIT support (/tmp/perf-$pid.map) (PR #1432 from randomstuff)
4.0-4857 9 年, 12 ヶ月前 D3D: Fix Virtual XFB viewport. (PR #1781 from Armada651)
4.0-4852 9 年, 12 ヶ月前 Adds stereoscopy configuration support to Android. (PR #1761 from Sonicadvance1)
4.0-4849 9 年, 12 ヶ月前 Enable stereoscopy settings. (PR #1766 from Armada651)