4.0-3713 9 年, 6 ヶ月前 Rename the poorly named {Read,Write}BigEData to Copy{From,To}Emu - (PR #1343 from comex)
4.0-3711 9 年, 6 ヶ月前 DolphinQt: link to Core, resource system (PR #1326 from waddlesplash)
4.0-3709 9 年, 6 ヶ月前 TASInputDlg: Pass string by reference for CreateStickLayout (PR #1336 from lioncash)
4.0-3707 9 年, 6 ヶ月前 Fix a race condition in our OpenSL ES audio backend. (PR #1325 from Sonicadvance1)
4.0-3705 9 年, 6 ヶ月前 Fix a crash on Android when unplugging a controller during emulation. (PR #1323 from Sonicadvance1)
4.0-3703 9 年, 6 ヶ月前 Change driver details to reflect Qualcomm's changes with their v95 driver (PR #1321 from Sonicadvance1)
4.0-3701 9 年, 6 ヶ月前 Fixed typo in the MEM2 handling. (PR #1338 from skidau)
4.0-3699 9 年, 6 ヶ月前 If the stack overflow trap region has already been tripped, don't continue to ignore faults there. (PR #1299 from comex)
4.0-3697 9 年, 6 ヶ月前 Get rid of netpad and just send the GCPadStatus in netplay. (PR #1298 from RachelBryk)
4.0-3695 9 年, 6 ヶ月前 Capitalized Dolphin (PR #1330 from Stevoisiak)
4.0-3693 9 年, 6 ヶ月前 Minor spelling fix (PR #1309 from Stevoisiak)
4.0-3691 9 年, 6 ヶ月前 D3D: Fixed anisotropic filtering (PR #1327 from kayru)
4.0-3689 9 年, 6 ヶ月前 TASInputDlg: Apply m_ prefix to class member variables. (PR #1319 from lioncash)
4.0-3687 9 年, 6 ヶ月前 Specified where GC Bios files go (PR #1310 from Stevoisiak)
4.0-3685 9 年, 6 ヶ月前 Start/Stop Audio Dump During Emulation (PR #1297 from RisingFog)
4.0-3683 9 年, 6 ヶ月前 Flipped Wave File Channels for Audio Dumping (PR #1276 from RisingFog)
4.0-3681 9 年, 6 ヶ月前 D3D: Implemented cache for dynamic render states (PR #475 from kayru)
4.0-3673 9 年, 6 ヶ月前 Hash: unroll CRC loop, since CRC32 typically has nontrivial latency (PR #1304 from FioraAeterna)
4.0-3671 9 年, 6 ヶ月前 Fixed minor typo (PR #1313 from Stevoisiak)
4.0-3669 9 年, 6 ヶ月前 Corrected the physical memory access to MEM2 via the MMU. Fixes Toy Story 3. (PR #1266 from skidau)