4.0-2647 10 年, 3 ヶ月前 JIT: avoid saving the PC on every store (PR #807 from FioraAeterna)
4.0-2645 10 年, 3 ヶ月前 Improve performance of CR functions in JIT64 (PR #746 from FioraAeterna)
4.0-2641 10 年, 3 ヶ月前 DSP cleanup (PR #792 from booto)
4.0-2638 10 年, 3 ヶ月前 Removed warnings by explicitly casting to `u8` for controllers (PR #803 from ChuckRozhon)
4.0-2636 10 年, 3 ヶ月前 Windows: Enable /Zc:rvalueCast solution-wide. (PR #830 from shuffle2)
4.0-2634 10 年, 3 ヶ月前 Qualcomm fixed screen rotation in their latest v66 development drivers. (PR #829 from Sonicadvance1)
4.0-2632 10 年, 3 ヶ月前 Rewrite raw memcard threading code. Fixes issue 7484. (PR #778 from shuffle2)
4.0-2628 10 年, 3 ヶ月前 Fixes PP-shaders on !Mesa targets. (PR #827 from Sonicadvance1)
4.0-2626 10 年, 3 ヶ月前 Fixed depth matrix shaders in OpenGL and Direct3D to be more precise. (PR #823 from KScorp)
4.0-2624 10 年, 3 ヶ月前 Small OGL cleanup (PR #790 from lioncash)
4.0-2620 10 年, 3 ヶ月前 x64Emitter: refactor to support longer opcodes (PR #825 from FioraAeterna)
4.0-2618 10 年, 3 ヶ月前 JIT: flush *after* the merged branch, not before (PR #822 from FioraAeterna)
4.0-2616 10 年, 3 ヶ月前 Remove a couple unneeded includes from Movie.cpp. (PR #820 from RachelBryk)
4.0-2614 10 年, 3 ヶ月前 Get rid of instances of "using namespace std;" in the project (PR #767 from lioncash)
4.0-2612 10 年, 3 ヶ月前 Core: Remove leftover Windows 32-bit functions in MemArena.cpp (PR #771 from lioncash)
4.0-2610 10 年, 3 ヶ月前 Debugger: fix JIT block viewer PPC view (PR #821 from FioraAeterna)
4.0-2608 10 年, 3 ヶ月前 OGL: Removed some unnecessary preprocessor directives from Render.cpp. (PR #819 from lioncash)
4.0-2606 10 年, 3 ヶ月前 Common: Get rid of StdConditionVariable, StdMutex, and StdThread. (PR #796 from lioncash)
4.0-2603 10 年, 3 ヶ月前 Windows: Use a shared precompiled header for dolphin code under Source/ (PR #797 from shuffle2)
4.0-2599 10 年, 3 ヶ月前 Removed warnings by assigning to bool (PR #818 from ChuckRozhon)